![]() ![]() ![]() ![]() it doesnt know if it wants to be a shitty multiplayer game or a unique, one of a kind, ground breaking rpg. i think the whole budget went into marketing and physical office stuff cuz there definitely isnt a team or direction to this game. It's a full company, look on their website, everything looks pretty fancy. That doesn't cover office expenses, benefits, anything they had to contract out, etc.īannerlord has done well, but they're nowhere near sit on your ass and fill the tub with cashmoney levels. Let's round way up to 20m for how much they've made since release.ĭivide that 20m over 60 people for 8 years and that's an average annual salary of ~42k. on release they hit ~200k concurrent players. "Lmao they're totally just chilling working on the game for 8 years" fucking serious?Īnd how much do you really think they've got in cash? They apparently have around 130 employees as of last year.Įven if you cut that in half to get an "average" over the 8 years, you're still looking at them having to pay 60 people over 8 years (with most of that time having barely any revenue because they only really have the one niche product). ![]()
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